The Legend of Zelda: Breath of the Wild: An Open World

At the beginning of Link’s newest adventure in The Legend of Zelda: Breath of the Wild, he is guided by a psychic voice to a shabby structure on the Great Plateau. Holding his Sheikah Slate, a kind of medieval-technological tablet computer, over a console, the structure bursts with a bright blue light and Link finds himself hurtling into the air as it sprouts into a massive tower. With a ruined Hyrule stretching as far as can be seen in every direction, I feel a sense of dread as a portion of a blank map on the Sheikah Slate is filled in.

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